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Showing posts from June, 2021

What does a blank game Template contain?

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We created a number of templates to make Game Creating easy for our students. The first Blank Game template contains a class to create game-style buttons, a loading animation, a watch indicator, a screencast window, information windows, and etc. This class was created as a step-by-step practical lesson explaining classes and entities in Java.

Road Map of Open Web Data Base

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1. Increasing data security by storing data users' data in crypto hashes. 2. Decentrolising keeping data by building a network among game users and data miners. 3. Build more types of server-side programs for different purposes. 4. Create forms and wizards to help customize requests for an individual design of game ratings. 5. Add more scatches and tutorials about using microcontrollers in the project. 6. Creating tutorials about storing neural network renders in the Open Web Data Base. 7. Test different servers and server addons to find the best for use in the project.

About Game "8 Planes"

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This game was created several years ago as supplementary compulsory material for the basic programming course for beginners. The main instrument is Processing 3 for the course.  It includes 16 basic themes: commands, variables, operators, built-in and user's functions, System API, Network and etc. Games as projects for the course make learning more interesting and help to understand deeper complicated and abstract categories. This game used to show the process of creating step by step in detail. The game appears interesting not only for the class, and then I decided to create a more complicated material based on it. So I add a server to create multiple users' game and the game which is possible to play with friends. I call the type of such games - Big Screen Game, or Croud game. Further, I will write about Big Screen Game and what has happened. Now, you may visit our page on ITCH and download 8 Game Planes for PC. Visit ITCH

A game for first tutorial

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This game was created to test the system if it would be possible to run users' ratings. Is it easy or difficult to connect, or, make a new configuration? The idea was to make everything simple for both users and game creators. Everything must work from the box and be customizable and informative. I add into tutorial game two functions modeZeroIni() and modeZero(). This function checks codes from the site.  The code "202" - is a signal from the program that a game is unregistered. The game sends a request and gets generated a unique key for storing data.  The data may be level, strikes, health, bonuses and etc.

How to connect to online database

 We try to create the easiest way to connect to the online database. A user gets an API Account's ID, API Keys, and API Settings to have an interface to different types of reports after registration. Then he (or) she connects his project to the database using HTTP - requests to our site.  We are teachers. So we are creating video tutorials to explain users' actions in the most simple way. 4 Steps to connect  1. First step - registration (free in almost cases) 2. Second step - activating Access Key, and Access Directory 3. Third step - customising back reports by choosing type, (and setting fields of back reports - this feature will appear in future) 4. Forth step -  connecting a program to site. This task may be easy if you choose example from the Repository of our examples  

In the beginning

 Hi Everyone!  This blog dedicated to the rooting project for our games, robots, and gadgets. The main idea of the Project is the easiest way to create and connect to a database for storing data and getting online reports. The data sources may be different: games, users, microcontrollers. We needed this service and first, we created and tested it for our own purposes, and more later we decided to share it with others.